Very complex and engaging game to support the Young Bond range of books. Different missions take action from the different books - the screen shot above shows the start of the Siverfin adventure.
Read all about the concept and the execution here:
"A big reason why The Shadow War has been received so positively, both by the media (coverage from the Daily Telegraph, the Guardian, BBC 1, Radio 2, Radio 4 and Radio 6) and by fans, is because Charlie Higson has been extremely supportive. Initially, I think Charlie was a little wary, partly because he was already very busy promoting the book, and because the whole concept of the game seemed a little strange. However, he quickly got on board and wrote a detailed plot outline for the game that had some brilliant ideas; his outline forms the backbone on the game and ensures that it’s faithful to the books.
This was a serious concern for us. You just don’t mess around with the James Bond universe; there are legions of fans out there who have a right to expect that games follow the canon where possible. Our intern, Marc McGinley, spent a lot of time researching the books and the world of James Bond, making sure that all the details were correct; Ian Fleming Publications were also very helpful in this regard, pointing out any mistakes or contradictions in our story."